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| Required |
Luck Domain: Jinx 1
|
| Range |
Self
|
| Area |
5 + Rank yard radius
|
| Duration |
Permanent
|
| Casting |
Verbal, Somatic
|
| Cast Action |
Passive
|
| Cost |
Free
|
| Effect |
All targets (including friendly targets) within the affected area must make a Resist roll vs. Magic roll or be subject to an aura of bad luck centered around the caster for 1 hour. Any action requiring a roll, if there are no successes, will automatically be considered a critical failure without an additional Critical Failure roll to check. If the target successfully resists, it may not be affected by the aura for 1 hour regardless of how many times they leave or re-enter it. The caster's aura is permanent and may not be intentionally deactivated once acquired, but the caster may expend 1 Positive Karma to exclude Rank targets from being affected by the aura for 1 hour.
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