Chirrim
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| These skittish, mouse-like creatures make excellent allies for the savvy summoner. They use magic to burrow through solid stone and create extensive warrens beneath Arcadian soil. | ||
| Image | Stats | Special Qualities |
|---|---|---|
| Image |
Health: 4 Vigor: 0 Physical Defense: 3 (2 dodge, 1 Size) Magical Defense: 1 Magic Resistance: 10d10 Attack: 4 Initiative: +0 Speed: 13 |
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*A Chirrim uses a bit of magic to disguise itself as a pile of leaves or other rubbish in order to avoid detection, rolling 10d10 to disguise vs perception. | ||