Energy Storm
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Required | Seed: Energy 5 |
Range | Rank x 10 yards |
Area | 15 yard radius |
Duration | Full Round Concentration + 1 round (Maximum Rank x 2 rounds) |
Casting | Verbal, Somatic |
Cast Action | Full Round |
Cost | 4 Mana |
Push | +5 yards to Area per Push |
Defense | Magic Defense |
Effect | The caster summons a swirling vortex of planar energy in the targeted area which limits visibility providing Partial Cover (-2) and deals Willpower + Sorcery + Seed: Energy elemental damage every round to everything in the area. To maintain the spell the caster must spend their Full Round action concentrating on the spell. If they move, or cast another spell, Energy Storm will persist for 1 additional round before ending. The environment is affected by the specific energy type, igniting combustible materials, freezing liquids, or shocking conductive targets. Planar energy is notoriously inexact. Rolling 5 or more successes will automatically add +5 yards to the radius of the storm. |