Mind Sphere
Jump to navigation
Jump to search
Description
Spells
Rank 1
| Spell | Description |
|---|---|
| Comprehend Languages | Allow yourself or other targets to fluently read, write, speak and comprehend languages. |
| Detect Emotions | View auras to sense their emotional state gaining a bonus on Sense Motive rolls and Initiative. |
| Disguise Self | Create an illusion over yourself changing your appearance to match a vision in your head. |
| Illusory Script | Create hidden text that reveals itself to chosen targets or credentials that appear appropriate for the given situation. (psychic paper) |
| Mage Sight | Gain the ability to see magical auras. |
| Others Vision | See what a target creature sees. |
| Phantom Sound | Fabricate sounds from a target location. |
Rank 2
| Spell | Description |
|---|---|
| Displacement | Create an illusion of being displaced from your actual position. |
| Glamour | Establish an insidious web of magic that bends targets' wills. |
| Mind Armor | Gain defensive bonuses against mind-affecting spells. |
| Minor Illusion | A visible illusion without sound or substance that requires concentration. |
| Psychic Knife | A conjured, psychic weapon deals lethal damage. |
| Sense Minds | Sense the direction, distance of nearby sentient creatures. May provide contact for Mind Sphere spellcasting. |
| Suggestion | Influence a target with a reasonable-sounding suggestion. |
| Telepathy | Mentally communicate with targets through telepathic means. |
Rank 3
| Spell | Description |
|---|---|
| Control Emotion | Influence a target with intense emotions such as love, lust, anger, or sadness. |
| Detect Thoughts | Read the surface thoughts of targets at will during the duration. |
| Forget | Target forgets a number of contiguous minutes per rank. |
| Hold Person | Hold a target in place; helpless. |
| Invisibility | A powerful illusion that veils your presence from viewers minds. |
| Major Illusion | A more detailed illusion with sounds, smells, and some autonomy. |
| Mind Flay | Deal lethal damage to a single target’s mind. |
Rank 4
| Spell | Description |
|---|---|
| Enthralling Presence | A powerful glamour that affects large crowds and grants bonuses to the Perform skill. |
| Illusionary Wall | Create an Illusionary Wall that alters viewers' perception of their environment. |
| Mass Invisibility | Apply Invisibility to multiple targets with a single cast. |
| Mind Control | Influence a target’s mind directly, directing their next move. |
| Psychic Assassin | Conjure up a deadly psychic enemy for a target that fails to resist. |
| Mass Suggestion | As Suggestion but affects all targets in hearing range. |
Rank 5
| Spell | Description |
|---|---|
| False Memories | Use magic to implant false memories into a target’s mind. |
| Hallucination | After failing a save, the affected target is lost in a hallucinatory world for the duration, experiencing events and communicating with illusory characters without ever moving in the real world. They appear in a coma and may not be awakened without dispelling the Hallucination spell. |
| Insanity | Target gains an immediate and severe mental disorder. |
| Mindscape | Establish a mental space that stores knowledge, enhances memory, and enables allies to connect across even the planes. |
| Possession | Enter a target’s mind and control them from within. |
| Superior Illusion | A powerful illusion that may be modified and reinforced by magic from other spheres. |