Misdirection
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| Required | Snake Discipline 2 |
| Range | |
| Duration | 1 Round |
| Action | Special Action |
| Cost | 1 Mana |
| Effect | Through clever use of misdirection a player out of combat rounds may distract a target (Charisma/Willpower + Deception + Snake roll vs. Perception) enough to get a surprise round leading into combat. The surprise round does not make the target flat footed |