Huge Spirit of the Grove: Difference between revisions

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<small> A Huge spirit effectively takes up the resources required to support two Large spirits in a [[Living Grove]], so one Large spirit must be released by the presiding shaman in order for the other Large spirit to become Huge. A grove may not support more than one Huge spirit. </small>
<small> A Huge spirit effectively takes up the resources required to support two [[Large Spirit of the Grove|Large Spirits of the Grove]] in a [[Living Grove]], so one spirit must be released by the presiding shaman in order for a Large spirit to become Huge. A grove may not support more than one Huge spirit. </small>


<small> Earth Spirits are immune to Poison and Disease.
<small> Earth Spirits are immune to Poison and Disease.

Revision as of 12:18, 21 August 2020

These hulking behemoths are built purely for the defense of the Grove. One arm rends targets with a thorny whip; the other crushes them in a stony grip.
Image Stats Special Abilities
Health: 
Vigor: 
Physical Defense: 
Magical Defense: 
Magic Resistance: 
Attack: 
Initiative: + 
Speed: 

1.

2. Root

A Huge spirit effectively takes up the resources required to support two Large Spirits of the Grove in a Living Grove, so one spirit must be released by the presiding shaman in order for a Large spirit to become Huge. A grove may not support more than one Huge spirit.

Earth Spirits are immune to Poison and Disease.