Huge Spirit of the Grove
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These hulking behemoths are built purely for the defense of the Grove. One arm rends targets with a thorny whip; the other crushes them in a stony grip. | ||
Image | Stats | Special Abilities |
---|---|---|
Health: Vigor: Physical Defense: Magical Defense: Magic Resistance: Attack: Initiative: + Speed: |
1. 2. Root 3. 4. | |
A Huge spirit effectively takes up the resources required to support two Large Spirits of the Grove in a Living Grove, so one spirit must be released by the presiding shaman in order for a Large spirit to become Huge. A grove may not support more than one Huge spirit. Earth Spirits are immune to Poison and Disease. |