Invisibility: Difference between revisions
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| Action || Standard | | Action || Standard | ||
|- | |- | ||
| Cost || 2 Mana | | Cost || 2 Mana | ||
|- | |- | ||
| Effect || | | Defense || Magic Resist | ||
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| Effect || On a successful opposed roll, this powerful illusion veils the target's presence from viewers' minds. While Invisible, the target is considered magically concealed for the purposes of [http://www.brillianceandshadow.com/mwiki/index.php?title=Category:Sense_Spells Sense Spells], and may not be detected by sight, sound, or smell. Active mental connections initiated by the caster, such as those created by [[Telepathy]], are not disrupted or otherwise impacted by casting Invisibility. | |||
Invisibility may be broken by violent action, spellcasting, or the concealed target experiencing any sort of heavy impact such as falling, slamming into someone at speed, etc. When being cast on an unwilling target, the caster must succeed on an opposed Casting Roll vs. the target's Magical Resistance. | Invisibility may be broken by violent action, spellcasting, or the concealed target experiencing any sort of heavy impact such as falling, slamming into someone at speed, etc. When being cast on an unwilling target, the caster must succeed on an opposed Casting Roll vs. the target's Magical Resistance. |
Revision as of 12:47, 6 October 2022
Required | Mind Sphere 3 |
Range | Sight; Sense Minds |
Area | 1 Target |
Duration | 1 hour or until broken |
Casting | Verbal, Somatic |
Action | Standard |
Cost | 2 Mana |
Defense | Magic Resist |
Effect | On a successful opposed roll, this powerful illusion veils the target's presence from viewers' minds. While Invisible, the target is considered magically concealed for the purposes of Sense Spells, and may not be detected by sight, sound, or smell. Active mental connections initiated by the caster, such as those created by Telepathy, are not disrupted or otherwise impacted by casting Invisibility.
Invisibility may be broken by violent action, spellcasting, or the concealed target experiencing any sort of heavy impact such as falling, slamming into someone at speed, etc. When being cast on an unwilling target, the caster must succeed on an opposed Casting Roll vs. the target's Magical Resistance. |