Mind Sphere: Difference between revisions

From Brilliance and Shadow Wiki
Jump to navigation Jump to search
 
(22 intermediate revisions by 2 users not shown)
Line 8: Line 8:
! Description
! Description
|-
|-
| [[Mage Sight]] || See magical auras.
| [[Comprehend Languages]] || Allow yourself or other targets to fluently read, write, speak and comprehend languages.
|-
| [[Detect Emotions]] || View auras to sense their emotional state gaining a bonus on Sense Motive rolls and Initiative.
|-
|-
| [[Disguise Self]] || Create an illusion over yourself changing your appearance to match a vision in your head.
| [[Disguise Self]] || Create an illusion over yourself changing your appearance to match a vision in your head.
|-
|-
| [[Comprehend Languages]] || Allow yourself or other targets to fluently read, write, speak and comprehend languages.
| [[Illusory Script]] || Create hidden text that reveals itself to chosen targets or credentials that appear appropriate for the given situation. (psychic paper)
|-
|-
| [[Sense Minds]] || Sense the direction, distance of nearby sentient creatures. Provides contact for spells like Telepathy.
| [[Mage Sight]] || Gain the ability to see magical auras.
|-
|-
| [[Illusory Script]] || Create hidden text that reveals itself to chosen targets or credentials that appear appropriate for the given situation. (psychic paper)
| [[Others Vision]] || See what a target creature sees.
|-
| [[Detect Emotions]] || View auras to sense their emotional state gaining a bonus on Sense Motive rolls and Initiative.
|-
|-
| [[Phantom Sound]] || Fabricate sounds from a target location.
| [[Phantom Sound]] || Fabricate sounds from a target location.
|-
| [[Others Vision]] || See what a target creature sees.
|}
|}


Line 30: Line 28:
! Description
! Description
|-
|-
| [[Mind Armor]] || Gain immunity to mind-affecting spells of rank or lower, and add rank to resistance rolls against mind-affecting spells of higher rank.
| [[Displacement]] || Create an illusion of being displaced from your actual position.
|-
|-
| [[Displacement]] || Create an illusion of being displaced from your actual position.
| [[Glamour]] || Establish an insidious web of magic that bends targets' wills.
|-
|-
| [[Glamour]] || Creates an aura of seduction, intimidation, or normalcy.
| [[Mind Armor]] || Gain defensive bonuses against mind-affecting spells.
|-
|-
| [[Minor Illusion]] || Visible illusion without sound or substance. Requires concentration.
| [[Minor Illusion]] || A visible illusion without sound or substance that requires concentration.
|-
|-
| [[Telepathy]] || Communicate with target(s) through telepathic means over great distance. (combine with Ventriloquism to do False Voice?)
| [[Psychic Knife]] || A conjured, psychic weapon deals lethal damage.
|-
|-
| [[Suggestion]] || Influence a target with a reasonable sounding suggestion.
| [[Sense Minds]] || Sense the direction, distance of nearby sentient creatures. May provide contact for Mind Sphere spellcasting.
|-
|-
| [[Sleep]] || Attempt to overwhelm a target with a desire to sleep. Penalties for casting on aggressive targets.
| [[Suggestion]] || Influence a target with a reasonable-sounding suggestion.
|-
|-
| [[Psychic Knife]] || Conjured psychic weapon deals lethal damage.
| [[Telepathy]] || Mentally communicate with targets through telepathic means.
|}
|}


Line 52: Line 50:
! Description
! Description
|-
|-
| [[Mind Flay]] || Deal lethal damage to a single target’s mind.
| [[Control Emotion]] || Influence a target with intense emotions such as love, lust, anger, or sadness.
|-
| [[Detect Thoughts]] || Read the surface thoughts of targets at will during the duration.
|-
| [[Forget]] || Target forgets a number of contiguous minutes per rank.
|-
|-
| [[Hold Person]] || Hold a target in place; helpless.
| [[Hold Person]] || Hold a target in place; helpless.
|-
| [[Detect Thoughts]] || Read the surface thoughts of targets at will during the duration.
|-
|-
| [[Invisibility]] || A powerful illusion that veils your presence from viewers minds.
| [[Invisibility]] || A powerful illusion that veils your presence from viewers minds.
Line 62: Line 62:
| [[Major Illusion]] || A more detailed illusion with sounds, smells, and some autonomy.
| [[Major Illusion]] || A more detailed illusion with sounds, smells, and some autonomy.
|-
|-
| [[Control Emotion]] || Influence a target with intense emotions such as love, lust, anger, or sadness.
| [[Mind Flay]] || Deal lethal damage to a single target’s mind.
|-
| [[Forget]] || Target forgets a number of contiguous minutes per rank.
|}
|}


Line 72: Line 70:
! Description
! Description
|-
|-
| [[Mass Mind Flay]] || An area effect version of Mind Flay.
| [[Enthralling Presence]] || A powerful glamour that affects large crowds and grants bonuses to the Perform skill.
|-
| [[Mind Control]] || Influence a target’s mind directly forcing them to perform actions.
|-
|-
| [[Enthralling Presence]] || An improved Glamour that affects large crowds granting additional bonuses to Perform.
| [[Illusionary Wall]] || Create an Illusionary Wall that alters viewers' perception of their environment.
|-
|-
| [[Mass Invisibility]] || An area radius of Invisibility.
| [[Mass Invisibility]] || Apply Invisibility to multiple targets with a single cast.
|-
|-
| [[Illusionary Wall]] || A wall constructed entirely in the targets minds, indestructible if they fail to resist.
| [[Mind Control]] || Influence a target’s mind directly, directing their next move.
|-
|-
| [[Phantasm]] || Creates a deadly enemy if target fails to resist.
| [[Psychic Assassin]] || Conjure up a deadly psychic enemy for a target that fails to resist.
|-
|-
| [[Mass Sleep]] || Put many targets to sleep.
| [[Mass Suggestion]] || As [[Suggestion]] but affects all targets in hearing range.
|}
|}


Line 92: Line 88:
! Description
! Description
|-
|-
| [[False Memories]] || Implant false memories into a target’s mind.
| [[False Memories]] || Use magic to implant false memories into a target’s mind.
|-
|-
| [[Possession]] || Enter a target’s mind and control them from within.
| [[Hallucination]] || After failing a save, the affected target is lost in a hallucinatory world for the duration, experiencing events and communicating with illusory characters without ever moving in the real world. They appear in a coma and may not be awakened without dispelling the Hallucination spell.
|-
|-
| [[Insanity]] || Target gains an immediate and severe mental disorder.
| [[Insanity]] || Target gains an immediate and severe mental disorder.
|-
|-
| [[Superior Illusion]] || Strong illusion that may be modified by other spheres.
| [[Possession]] || Enter a target’s mind and control them from within.
|-
|-
| [[Hallucination]] || After failing a save, the affected target is lost in a hallucinatory world for the duration, experiencing events and communicating with illusory characters without ever moving in the real world. They appear in a coma and may not be awakened without dispelling the Hallucination spell.
| [[Superior Illusion]] || A powerful illusion that may be modified and reinforced by magic from other spheres.
|}
|}
[[Category:Magic Guide]]
[[Category:Magecraft]]
[[Category:Spheres]]

Latest revision as of 18:58, 28 October 2022

Description

Spells

Rank 1

Spell Description
Comprehend Languages Allow yourself or other targets to fluently read, write, speak and comprehend languages.
Detect Emotions View auras to sense their emotional state gaining a bonus on Sense Motive rolls and Initiative.
Disguise Self Create an illusion over yourself changing your appearance to match a vision in your head.
Illusory Script Create hidden text that reveals itself to chosen targets or credentials that appear appropriate for the given situation. (psychic paper)
Mage Sight Gain the ability to see magical auras.
Others Vision See what a target creature sees.
Phantom Sound Fabricate sounds from a target location.

Rank 2

Spell Description
Displacement Create an illusion of being displaced from your actual position.
Glamour Establish an insidious web of magic that bends targets' wills.
Mind Armor Gain defensive bonuses against mind-affecting spells.
Minor Illusion A visible illusion without sound or substance that requires concentration.
Psychic Knife A conjured, psychic weapon deals lethal damage.
Sense Minds Sense the direction, distance of nearby sentient creatures. May provide contact for Mind Sphere spellcasting.
Suggestion Influence a target with a reasonable-sounding suggestion.
Telepathy Mentally communicate with targets through telepathic means.

Rank 3

Spell Description
Control Emotion Influence a target with intense emotions such as love, lust, anger, or sadness.
Detect Thoughts Read the surface thoughts of targets at will during the duration.
Forget Target forgets a number of contiguous minutes per rank.
Hold Person Hold a target in place; helpless.
Invisibility A powerful illusion that veils your presence from viewers minds.
Major Illusion A more detailed illusion with sounds, smells, and some autonomy.
Mind Flay Deal lethal damage to a single target’s mind.

Rank 4

Spell Description
Enthralling Presence A powerful glamour that affects large crowds and grants bonuses to the Perform skill.
Illusionary Wall Create an Illusionary Wall that alters viewers' perception of their environment.
Mass Invisibility Apply Invisibility to multiple targets with a single cast.
Mind Control Influence a target’s mind directly, directing their next move.
Psychic Assassin Conjure up a deadly psychic enemy for a target that fails to resist.
Mass Suggestion As Suggestion but affects all targets in hearing range.

Rank 5

Spell Description
False Memories Use magic to implant false memories into a target’s mind.
Hallucination After failing a save, the affected target is lost in a hallucinatory world for the duration, experiencing events and communicating with illusory characters without ever moving in the real world. They appear in a coma and may not be awakened without dispelling the Hallucination spell.
Insanity Target gains an immediate and severe mental disorder.
Possession Enter a target’s mind and control them from within.
Superior Illusion A powerful illusion that may be modified and reinforced by magic from other spheres.