Mind Sphere: Difference between revisions
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| [[Sleep]] || Attempt to overwhelm a target with a desire to sleep. Penalties for casting on aggressive targets. | | [[Sleep]] || Attempt to overwhelm a target with a desire to sleep. Penalties for casting on aggressive targets. | ||
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| [[ | | [[Psychic Knife]] || Conjured psychic weapon deals lethal damage. | ||
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Revision as of 12:01, 11 February 2015
Description
Spells
Rank 1
Spell | Description |
---|---|
Mage Sight | See magical auras. |
Disguise Self | Create an illusion over yourself changing your appearance to match a vision in your head. |
Ventriloquism | Throw duplicate heard voices or sounds. |
Comprehend Languages | Allow yourself or other targets to understand spoken speech in any language. |
Sense Minds | Sense the direction, distance of nearby sentient creatures. Provides contact for spells like Telepathy. |
Illusory Script | Create hidden text that reveals itself to chosen targets or credentials that appear appropriate for the given situation. (psychic paper) |
Detect Emotions | View auras to sense their emotional state gaining a bonus on Sense Motive rolls and Initiative. |
Phantom Sound | Fabricate sounds from a target location. |
Aura Perception | See and interpret the aura of targets. |
Rank 2
Spell | Description |
---|---|
Mind Armor | Gain immunity to mind-affecting spells of rank or lower, and add rank to resistance rolls against mind-affecting spells of higher rank. |
Displacement | Create an illusion of being displaced from your actual position. |
Glamour | Creates an aura of seduction, intimidation, or normalcy. |
Minor Illusion | Visible illusion without sound or substance. Requires concentration. |
Telepathy | Communicate with target(s) through telepathic means over great distance. (combine with Ventriloquism to do False Voice?) |
Suggestion | Influence a target with a reasonable sounding suggestion. |
Sleep | Attempt to overwhelm a target with a desire to sleep. Penalties for casting on aggressive targets. |
Psychic Knife | Conjured psychic weapon deals lethal damage. |
Rank 3
Spell | Description |
---|---|
Mind Flay | Deal lethal damage to a single target’s mind. |
Hold Person | Hold a target in place; helpless. |
Detect Thoughts | Read the surface thoughts of targets at will during the duration. |
Invisibility | A powerful illusion that veils your presence from viewers minds. |
Major Illusion | A more detailed illusion with sounds, smells, and some autonomy. |
Control Emotion | Influence a target with intense emotions such as love, lust, anger, or sadness. |
Forget | Target forgets a number of contiguous minutes per rank. |
Rank 4
Spell | Description |
---|---|
Mass Mind Flay | An area effect version of Mind Flay. |
Mind Control | Influence a target’s mind directly forcing them to perform actions. |
Enthralling Presence | An improved Glamour that affects large crowds granting additional bonuses to Perform. |
Mass Invisibility | An area radius of Invisibility. |
Illusionary Wall | A wall constructed entirely in the targets minds, indestructible if they fail to resist. |
Phantasm | Creates a deadly enemy if target fails to resist. |
Mass Sleep | Put many targets to sleep. |
Rank 5
Spell | Description |
---|---|
False Memories | Implant false memories into a target’s mind. |
Possession | Enter a target’s mind and control them from within. |
Insanity | Target gains an immediate and severe mental disorder. |
Superior Illusion | Strong illusion that may be modified by other spheres. |
Hallucination | After failing a save, the affected target is lost in a hallucinatory world for the duration, experiencing events and communicating with illusory characters without ever moving in the real world. They appear in a coma and may not be awakened without dispelling the Hallucination spell. |