Fighting Style: Thrown Weapons: Difference between revisions
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|Rank 3 | |Rank 3 | ||
||Double Throw | ||Double Throw | ||
||Your character may attack two separate targets in one round as a Full Round action when using thrown weapons to attack. These attacks each suffer a -2 penalty. These attacks may both benefit from | ||Your character may attack two separate targets in one round as a Full Round action when using thrown weapons to attack. These attacks each suffer a -2 penalty. These attacks may both benefit from Deadeye. | ||
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|Rank 4 | |Rank 4 |
Revision as of 16:03, 26 May 2020
Req. Thrown Weapons 3
Rank 1 | Practiced Thrower | Draw and wield any thrown weapon as a Free action. This includes any unattended thrown weapons within reach, even if not currently carried. Additionally Thrown weapons gain +5 yards to their range increment. |
Rank 2 | Deadeye | When attacking with thrown weapons, gain +2 Ignore Dodge and 9-again within one range increment. The Ignore Dodge increases to +3 at Rank 5. When using thrown weapons you suffer no penalty for attacking targets in melee. |
Rank 3 | Double Throw | Your character may attack two separate targets in one round as a Full Round action when using thrown weapons to attack. These attacks each suffer a -2 penalty. These attacks may both benefit from Deadeye. |
Rank 4 | Running Throw | Your character may move before and after an attack using thrown weapons. The total distance moved must not exceed their maximum Speed. |
Rank 5 | Fan of Knives | Your character makes a cone shaped attack to your first range increment as a Full Round action. These attacks each suffer a -2 penalty and may hit a number of targets equal to Rank -1. |