Astral Projection: Difference between revisions

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   | Cost ||  3 Mana
   | Cost ||  3 Mana
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   | Effect || Entering a trance while in contact with the Spirit Realm (as by [[Spirit Sight]]), the shaman projects his consciousness into it, enabling his soul to wander freely from his body. This comes with inherent dangers related to travel through such a realm, however the shaman is able to travel and interact freely with the Spirit Realm while observing happenings in the Physical Realm in real time, albeit at a -2 penalty to Perception.  
   | Effect || Entering a trance while in contact with the Spirit Realm (as by [[Spirit Sight]]), the shaman projects their consciousness into it, enabling their soul to wander freely from its body. This comes with inherent dangers related to travel through such a realm, however the shaman is able to travel and interact freely with the Spirit Realm while observing happenings in the Physical Realm in real time, albeit at a -2 penalty to Perception.  


From the Physical Realm, the shaman may only be detected by Spirit Sight as he is not present in the physical plane. He may not interact or communicate with the material plane, existing only as a silent observer. However, within the Spirit Realm, he retains his normal skills/stats/attributes and may benefit from the assistance of any of his Bound Spirits.  
From the Physical Realm, the shaman may only be detected by Spirit Sight as they are not present in the physical plane. They may not interact or communicate with the material plane, existing only as a silent observer. However, within the Spirit Realm, the shaman retains their normal skills/stats/attributes and may benefit from the assistance of any of their Bound Spirits.  


While in this trance, the shaman’s body continues basic functions as normal though he is effectively unconscious. Releasing his Concentration or sustaining damage to his physical body will immediately cause the shaman’s soul to snap back to its rightful place and end the spell.  
While in this trance, the shaman’s body continues basic functions as normal though they are effectively unconscious. Releasing their Concentration or sustaining damage to their physical body will immediately cause the shaman’s soul to snap back to its rightful place and end the spell.  


Should the shaman reach 0 Health in the Spirit Realm, his soul is effectively destroyed and his body is left behind, an empty husk. A spirit that is at the same or higher rank than the shaman killed may make a single attack roll vs the shaman’s Magic Resistance at the time of his death in an attempt to possess the body left behind.  
Should the shaman reach 0 Health in the Spirit Realm, their soul is effectively destroyed and their body is left behind, an empty husk. A spirit that is at the same or higher rank than the shaman killed may make a single attack roll vs the shaman’s Magic Resistance at the time of their death in an attempt to possess the body left behind.  
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Revision as of 17:31, 10 June 2021

Required Green Dragon Shaman 4
Range Special
Target Area Caster Only
Duration Concentration
Casting Mental
Cast Action Ten-minute Ritual
Cost 3 Mana
Effect Entering a trance while in contact with the Spirit Realm (as by Spirit Sight), the shaman projects their consciousness into it, enabling their soul to wander freely from its body. This comes with inherent dangers related to travel through such a realm, however the shaman is able to travel and interact freely with the Spirit Realm while observing happenings in the Physical Realm in real time, albeit at a -2 penalty to Perception.

From the Physical Realm, the shaman may only be detected by Spirit Sight as they are not present in the physical plane. They may not interact or communicate with the material plane, existing only as a silent observer. However, within the Spirit Realm, the shaman retains their normal skills/stats/attributes and may benefit from the assistance of any of their Bound Spirits.

While in this trance, the shaman’s body continues basic functions as normal though they are effectively unconscious. Releasing their Concentration or sustaining damage to their physical body will immediately cause the shaman’s soul to snap back to its rightful place and end the spell.

Should the shaman reach 0 Health in the Spirit Realm, their soul is effectively destroyed and their body is left behind, an empty husk. A spirit that is at the same or higher rank than the shaman killed may make a single attack roll vs the shaman’s Magic Resistance at the time of their death in an attempt to possess the body left behind.