Astral Projection

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Required Green Dragon Shaman 4
Range Self
Target Area Self
Duration Special
Casting Mental
Cast Action Ten-minute Ritual
Cost 3 Mana
Effect Entering a trance while in contact with the Spirit Realm (as by Spirit Sight), the shaman projects their consciousness into it, enabling their soul to wander freely from its body. This comes with inherent dangers related to travel through such a realm, however the shaman is able to travel and interact freely with the Spirit Realm while observing happenings in the Physical Realm in real time, albeit at a -2 penalty to Perception.

From the Physical Realm, the shaman may only be detected by Spirit Sight as they are not present in the physical plane. They may not interact or communicate with the material plane, existing only as a silent observer. However, within the Spirit Realm, the shaman retains their normal skills/stats/attributes and may benefit from the assistance of any of their Bound Spirits.

While in this trance, the shaman’s body continues basic functions as normal though they are effectively unconscious. Releasing the spell or sustaining damage to their physical body will immediately cause the shaman’s soul to snap back to its rightful place and end the spell.

Should the shaman reach 0 Health in the Spirit Realm, their soul is effectively destroyed and their body is left behind, an empty husk. A spirit that is at the same or higher rank than the shaman killed may make a single attack roll vs the shaman’s Magic Resistance at the time of their death in an attempt to possess the body left behind.