Dragon Shaman: Difference between revisions
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|| Gain [[Dragon Mount]]. | || Gain [[Dragon Mount]]. All colors may select this spell, however the caster must choose between this spell and their color-specific spell upon gaining Rank 5 in this spirit. The other spell may be purchased for 10 GXP. | ||
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Revision as of 23:01, 3 October 2022
Description
Dragons are more than mere animals. They have souls like mortals although they are not gathered to the Goddess of Death when they are slain. Their energies permeate Lorithandar and are eventually reborn anew. The most rare shaman learn to bind these spirits to their service. Each of the five types of dragon spirit has its own spell at each rank, and the shaman may only choose the spell for their spirits type. Although these spirits are less flexible than others, they provide stronger imbue bonuses and better Manifest stats.
Spirit Powers
With each rank, the shaman gains an Imbue Power as well as a spell, empowering her whenever the Dragon Spirit is not manifested.
Rank 1
Imbue Power: Imbued item glows the color of the imbued dragon spirit at will, providing light equal to that of a standard torch. Caster can Sense Dragons.
Spell | Description |
---|---|
Red | Gain Mage Sight and Sense Magic at will. |
Black | Gain Basic Transformation. Only one effect may be chosen, and the caster may not Push. |
Green | Gain Spirit Sight and Soulspeak. |
Blue | Gain Divine Strike. |
White | Gain Second Wind. |
Rank 2
Imbue Power: Imbued item gains a +Rank Enhancement bonus.
Spell | Description |
---|---|
Red | Gain Revitalize. |
Black | Gain Curse. Only one form of curse may be chosen and caster may not Push. |
Green | Gain Exorcism or Ritual Exorcism. |
Blue | Gain Protector's Bond. |
White | Gain Reactive Assault. |
Rank 3
Imbue Power: While imbued, the caster gains Elemental Resistance 1 from the element they produce with Dragon's Breath. Each time a source of that element would deal damage, it deals 1 less damage.
Spell | Description |
---|---|
Red | Gain Dragon's Breath spell dealing Fire damage. The breath may be projected from either the caster or the Manifested spirit. |
Black | Gain Dragon's Breath spell dealing Fire damage. The breath may be projected from either the caster or the Manifested spirit. |
Green | Gain Dragon's Breath spell dealing Lightning damage. The breath may be projected from either the caster or the Manifested spirit. |
Blue | Gain Dragon's Breath spell dealing either Frost or Lightning damage. The choice of element must be made when the spell is learned. The breath may be projected from either the caster or the Manifested spirit. |
White | Gain Dragon's Breath spell dealing Frost damage. The breath may be projected from either the caster or the Manifested spirit. |
Rank 4
Imbue Power:
- Imbued Armor: Caster gains +1 Physical Damage Reduction. This bonus stacks with Damage Reduction provided by armor, but not with other Source powers such as a second Draconic Imbue or Adept Dragon Scales.
- Imbued Weapon: If the caster lands a successful melee attack that would be reduced by Damage Reduction ignore 1 point of said Damage Reduction.
Spell | Description |
---|---|
Red | Gain Fire Immunity. |
Black | Gain Mass Ward. The caster gets one free Push, but may not Push further than this. This increases to two free Pushes at Rank 5. |
Green | Gain Astral Projection. |
Blue | Gain Freedom of Movement. |
White | Gain Lightning Reflexes. |
Rank 5
Imbue Power:
- Imbued Armor: Caster gains +1 Magical Damage Reduction. This bonus stacks with Damage Reduction provided by Magical Shielding, but not with other Source powers such as a second Draconic Imbue or Adept Dragon Scales.
- Imbued Weapon: If the caster lands a successful magical attack that would be reduced by Damage Reduction ignore 1 point of said Damage Reduction.
Spell | Description |
---|---|
All | Gain Dragon Mount. All colors may select this spell, however the caster must choose between this spell and their color-specific spell upon gaining Rank 5 in this spirit. The other spell may be purchased for 10 GXP. |
Red | Gain Anti-Magic Shell. |
Black | Gain Drain Aura. Aura may only drain Life (not Mana), and may not be pushed. |
Green | Gain Spirit Gate. |
Blue | Gain Complete Heal. |
White | Gain Thundering Charge. |