Seed: Portal: Difference between revisions
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| 1 || [[Portal Object]] || Immediately transport a familiar or known object to the caster's hand. | | 1 || [[Portal Object]] || Immediately transport a familiar or known object to the caster's hand. | ||
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| 2 || [[Planar Portal]] || Caster moves | | 2 || [[Planar Portal]] || Caster moves through a planar portal to another location within sight. | ||
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| 3 || [[Instant Portal]] || Caster can open | | 3 || [[Instant Portal]] || Caster can open planar portals and move through them more rapidly. | ||
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| 4 || [[Passenger]] || Caster can bring nearby companions through | | 4 || [[Passenger]] || Caster can bring nearby companions through planar portals. | ||
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| 5 || [[Planar Gate]] || Opens a gateway allowing for planar travel. | | 5 || [[Planar Gate]] || Opens a gateway allowing for planar travel. |
Revision as of 00:17, 22 August 2020
Rank | Name | Description |
---|---|---|
1 | Portal Object | Immediately transport a familiar or known object to the caster's hand. |
2 | Planar Portal | Caster moves through a planar portal to another location within sight. |
3 | Instant Portal | Caster can open planar portals and move through them more rapidly. |
4 | Passenger | Caster can bring nearby companions through planar portals. |
5 | Planar Gate | Opens a gateway allowing for planar travel. |
Fusion Spells: These spells are available with the required Ranks from both listed Seeds.
Required Ranks | Name | Description |
---|---|---|
Veil 3, Portal 2 | Vanish | Caster turns invisible and appears somewhere else (still invisible). |
Portal 3, Scry 2 | Defensive Passage | See an incoming attack and dodge into a Planar Portal. |