The Badlands: Difference between revisions
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The south-east coastal regions of Dakor the 11th Regiment went to investigate has been completely taken over by the Elari. They are actively hunting Draeken in the region who are engaging in guerrilla warfare in response, trying to defend their ranges, but the Elari have turned the region into a nightmare. They have begun engaging in feuds, fighting over areas, and establishing their own mini-fiefdoms. The Elari have not expanded off Elarum for tens of thousands of years, but it appears that is what they are doing. Nothing as organized as a military, this is the madness of turning nearly 50,000 young sorcerers loose with no supervision. Sorcery sickens the air, and the Dakoran settlements in the region have been overwhelmed completely with humans taken as slaves or food. The 11th Regiment was doomed from the start, mauled badly in every encounter with the Elari, and despite joining with several local Draeken willing to work with the Dakorans they were picked apart. General Derath Kern and his accompanying High Mage Seren Cadell died attempting to reach the coast to evacuate any survivors from General Kern’s home. The Elari have spread all the way through Bertu (the start of Mercenary Kingdoms) and may even reach Linara. | |||
There is far more going on than is readily apparent. The Elari are not simply here on a great hunt to destroy their Draeken foes. The Elari council has discovered a way of distilling the bones of dead Draeken to disrupt the powerful magecraft of their hated Faerie enemies. They believe it is time for the Elari to rise and take dominion of the entire world of Lorithandar for once and for all. Towards this end they have convinced the young of the Elari that this excursion into the Draeken homeland is a contest or sorts. Whoever can destroy the most Draeken (while salvaging the bones as a "trophy") will earn a seat on the Elari council. | |||
The Elari is using the Bone Fleet for 3 primary reasons: | |||
*to take the young, ambitious, and dangerous to the status quo Elari away from Elarum | |||
*to test the Faerie mettle and resolution to restrain the Elari to their continent | |||
*to attempt to wipe out the faerie’s most dangerous tools from the war the magic cancelling Draeken, and use their bones to turn the weapon back on their foes | |||
=Geography= | =Geography= | ||
=Politics= | =Politics= |
Revision as of 14:58, 13 February 2015
History
The south-east coastal regions of Dakor the 11th Regiment went to investigate has been completely taken over by the Elari. They are actively hunting Draeken in the region who are engaging in guerrilla warfare in response, trying to defend their ranges, but the Elari have turned the region into a nightmare. They have begun engaging in feuds, fighting over areas, and establishing their own mini-fiefdoms. The Elari have not expanded off Elarum for tens of thousands of years, but it appears that is what they are doing. Nothing as organized as a military, this is the madness of turning nearly 50,000 young sorcerers loose with no supervision. Sorcery sickens the air, and the Dakoran settlements in the region have been overwhelmed completely with humans taken as slaves or food. The 11th Regiment was doomed from the start, mauled badly in every encounter with the Elari, and despite joining with several local Draeken willing to work with the Dakorans they were picked apart. General Derath Kern and his accompanying High Mage Seren Cadell died attempting to reach the coast to evacuate any survivors from General Kern’s home. The Elari have spread all the way through Bertu (the start of Mercenary Kingdoms) and may even reach Linara.
There is far more going on than is readily apparent. The Elari are not simply here on a great hunt to destroy their Draeken foes. The Elari council has discovered a way of distilling the bones of dead Draeken to disrupt the powerful magecraft of their hated Faerie enemies. They believe it is time for the Elari to rise and take dominion of the entire world of Lorithandar for once and for all. Towards this end they have convinced the young of the Elari that this excursion into the Draeken homeland is a contest or sorts. Whoever can destroy the most Draeken (while salvaging the bones as a "trophy") will earn a seat on the Elari council.
The Elari is using the Bone Fleet for 3 primary reasons:
- to take the young, ambitious, and dangerous to the status quo Elari away from Elarum
- to test the Faerie mettle and resolution to restrain the Elari to their continent
- to attempt to wipe out the faerie’s most dangerous tools from the war the magic cancelling Draeken, and use their bones to turn the weapon back on their foes