Scout Animal Spirit
Jump to navigation
Jump to search
Scouts are nimble and dexterous creatures with great utility. They are able to travel farther from their shaman while manifested than any other spirit, and often serve as a lookout in the skies, trees, or even underwater to keep their shaman safe. Examples: Bird, Squirrel, Spider, Fish.
Nimble: Scouts' movement speed is made appropriate to the animal’s natural method of travel (flight/climb/swim) while manifested, and their movement range is extended to 100 yards x Rank from their shaman.
Rank 1
Health: 4 Vigor: 0
Physical Defense: 2 (2 dodge) Magical Defense: 0 Magic Resistance: 9
Attack: 5 Initiative: +1 Speed: 11
Rank 2
Health: 6 Vigor: 0
Physical Defense: 3 (3 dodge) Magical Defense: 1 Magic Resistance: 9
Attack: 7 Initiative: +1 Speed: 13
Rank 3
Health: 8 Vigor: 0
Physical Defense: 5 (4 dodge, 1 armor) Magical Defense: 2 Magic Resistance: 9
Attack: 9 Initiative: +3 Speed: 15
Rank 4
Health: 10 Vigor: 0
Physical Defense: 7 (5 dodge, 2 armor) Magical Defense: 3 Magic Resistance: 9
Attack: 12 Initiative: +3 Speed: 17
Rank 5
Health: 14 Vigor: 0
Physical Defense: 9 (6 dodge, 3 armor) Magical Defense: 4 Magic Resistance: 11
Attack: 16 Initiative: +3 Speed: 19
Rank 6
Health: 19 Vigor: 0
Physical Defense: 13 (7 dodge, 3 armor, 3 ascension) Magical Defense: 8 Magic Resistance: 15
Attack: 22 Initiative: +6 Speed: 27