Scout Animal Spirit
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Scouts are nimble and dexterous creatures with great utility. They are able to travel farther from their shaman while manifested than any other spirit, and often serve as a lookout in the skies, trees, or even underwater to keep their shaman safe. Examples: Bird, Squirrel, Spider, Fish.
Special Ability
Scout spirits are immune to Poison and Disease.
Nimble: Scouts' movement range is extended to 100 yards x Rank from their shaman.
Rank 1
Health: 4 Vigor: 0
Physical Defense: 2 (2 dodge) Magical Defense: 0 Magic Resistance: 9
Attack: 5 Initiative: +1 Speed: 11
Rank 2
Health: 6 Vigor: 0
Physical Defense: 3 (3 dodge) Magical Defense: 1 Magic Resistance: 9
Attack: 7 Initiative: +1 Speed: 13
Rank 3
Health: 8 Vigor: 0
Physical Defense: 5 (4 dodge, 1 armor) Magical Defense: 2 Magic Resistance: 9
Attack: 9 Initiative: +3 Speed: 15
Rank 4
Health: 10 Vigor: 0
Physical Defense: 7 (5 dodge, 2 armor) Magical Defense: 3 Magic Resistance: 9
Attack: 12 Initiative: +3 Speed: 17
Rank 5
Health: 14 Vigor: 0
Physical Defense: 9 (6 dodge, 3 armor) Magical Defense: 4 Magic Resistance: 11
Attack: 16 Initiative: +3 Speed: 19
Rank 6
Health: 19 Vigor: 0
Physical Defense: 13 (7 dodge, 3 armor, 3 ascension) Magical Defense: 8 Magic Resistance: 15
Attack: 22 Initiative: +6 Speed: 27