Fighting Style: Thrown Weapons

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Req. Thrown Weapons 3

Rank 1 Practiced Thrower Draw and wield any thrown weapon as a Free action. This includes any unattended thrown weapons within reach, even if not currently carried. Additionally Thrown weapons gain +8 yards to their range increment.
Rank 2 Deadeye When attacking with thrown weapons, gain +2 Ignore Dodge and 9-again within one range increment. The Ignore Dodge increases to +3 at Rank 5. When using thrown weapons you suffer no penalty for attacking targets in melee.
Rank 3 Double Throw Your character may attack two separate targets in one round as a Full Round action when using thrown weapons to attack. These attacks each suffer a -2 penalty. These attacks may both benefit from Deadeye’s penalty reduction for targets engaged in melee, but not the Ignore Dodge.
Rank 4 Running Throw Your character may move before and after an attack using thrown weapons. The total distance moved must not exceed their maximum Speed.
Rank 5 Fan of Knives Your character makes a cone shaped attack to your first range increment as a Full Round action. These attacks each suffer a -2 penalty and may hit a number of targets equal to Rank -1.