Earth Spirit

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Revision as of 21:16, 9 April 2020 by Kcollins (talk | contribs)
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Special Ability

Earth Elementals are immune to Poison and Disease.

Mass Rejuvenate: Rank times each day, an earth spirit may channel +1 Non-Lethal Healing to adjacent allies per round as a standard action.

Rank 1

Health: 5
Vigor: 2
Physical Defense: 2 (2 armor); 1 damage reduction
Magical Defense: 0
Magic Resistance: 7d10
Attack: 5
Speed: 8
Initiative: +1

Rank 2

Health: 7
Vigor: 4
Physical Defense: 3 (3 armor); 1 damage reduction
Magical Defense: 0
Magic Resistance: 7d10
Attack: 8
Speed: 8 
Initiative: +1

Rank 3

Health: 9 
Vigor: 6
Physical Defense: 6 (2 dodge, 4 armor); 1 damage reduction
Magical Defense: 1
Magic Resistance: 8d10
Attack: 10
Speed: 10 
Initiative: +1

Rank 4

Health: 10
Vigor: 6 
Physical Defense: 8 (2 dodge, 6 armor); 2 damage reduction
Magical Defense: 2
Magic Resistance: 10d10
Attack: 12
Speed: 10
Initiative: +1

Rank 5

Health: 15
Vigor: 8
Physical Defense: 9 (2 dodge, 7 armor); 2 damage reduction
Magical Defense: 3
Magic Resistance: 10d10
Attack: 15 
Speed: 10 
Initiative: +2