Earth Spirit
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Special Ability
Earth Spirits are immune to Poison and Disease.
Mass Rejuvenate: Rank times each day, an earth spirit may Concentrate to provide +1 Non-Lethal Healing to adjacent allies per round (for up to 2 Rounds x Rank) as a standard action.
Rank 1
Health: 5 Vigor: 2
Physical Defense: 2 (2 armor); 1 damage reduction Magical Defense: 0 Magic Resistance: 7d10
Attack: 5 Speed: 8 Initiative: +1
Rank 2
Health: 7 Vigor: 4
Physical Defense: 3 (3 armor); 1 damage reduction Magical Defense: 0 Magic Resistance: 7d10
Attack: 8 Speed: 8 Initiative: +1
Rank 3
Health: 9 Vigor: 6
Physical Defense: 6 (2 dodge, 4 armor); 1 damage reduction Magical Defense: 1 Magic Resistance: 8d10
Attack: 10 Speed: 10 Initiative: +1
Rank 4
Health: 10 Vigor: 6
Physical Defense: 8 (2 dodge, 6 armor); 2 damage reduction Magical Defense: 2 Magic Resistance: 10d10
Attack: 12 Speed: 10 Initiative: +1
Rank 5
Health: 15 Vigor: 8
Physical Defense: 9 (2 dodge, 7 armor); 2 damage reduction Magical Defense: 3 Magic Resistance: 10d10
Attack: 15 Speed: 10 Initiative: +2