Naubra
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These tiny horned serpents are as deadly as they are fragile. Ambush predators, they prefer to hide and bide their time - waiting for the perfect time to strike and deliver lethal venom with multiple sets of fangs that punch holes in tender flesh. Capturing the gaze of a target allows the Naubra to deliver powerful hallucinations that may cause the target to seemingly go mad for a time. If overwhelmed, these creatures are more likely than not to flee. | ||
Image | Stats | Special Qualities |
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Health: 5 Vigor: 0 Physical Defense: 10 (6 dodge, 2 armor, 2 Size) Magical Defense: 3 Magic Resistance: 13d10 Attack: 13d10; +1AP, 10d10 to Poison on hit Initiative: +0 Speed: 10 |
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*Naubra Venom has 10d10 Potency vs. Poison Resistance. If a target fails to resist, it takes 8d10 lethal damage each round for 6 rounds. **Once per encounter, the Naubra may inflict Psychic Assassin on a target within range as a Fast Action, as long as they have eye contact with the target. Otherwise, it may be cast as a Standard action. |