Permafrost Spiker
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This grotesquely-hunched creature seems to lurch as it walks. Its skin is tinged with ice, and spiky icicles seem to burst forth from its back. They usually attack in groups of two or three. | ||
Image | Stats | Special Qualities |
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Health: 8 Vigor: 2 Physical Defense: 4 ( 3 dodge, 1 armor); 1 Damage Reduction Magical Defense: 2 Magic Resistance: 7d10 Attack: 9d10 claws or spike: +1 AP, Spike applies Frost on hit Initiative: +1 Speed: 12 |
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* A 3 yard range around the Spiker is constantly in an icy aura. Creatures ending their turn adjacent to the Spiker gain a stack of the Frost effect for 1 round. ** Breaking off one of the spikes from its back, a Spiker is able to hurl it at a target. A creature hit by this takes lethal damage and is affected by Frost. |