Ruin

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Required Earth Shaman 4
Range Rank x 10 Yards
Area Centered on Caster
Duration Instand, + Rank Rounds (While Attuned)
Casting Verbal, Somatic
Action Full Round
Cost 3 Mana
Effect The shaman imbues her power into the earth around her. Upon casting, she may choose to immediately and drastically alter nearby earth, plant life, and any naturally-existing metals within the range of the spell up to Rank times in any of the following ways simultaneously:
  • Alter the consistency of up to 10 cubic yards of terrain as per Transmute Earth.
  • Call up or destroy up to 10 cubic yards of plant life, earth or manmade barriers (walls, buildings, barricades, etc).
  • Form up to 20 cubic yards of earth into a sturdy ramp, bridge, or stairs.
  • Hollow out up to 20 cubic yards of earth to create a tunnel, pitfall, etc.
  • Call up plants or earth adjacent to up to 3 chosen targets, providing Light Cover. This effect may be stacked to provide heavier cover.
  • Rend the earth from below in 5 x 5 yard square, causing a tremor that has a chance to knock down targets within it. Those within the area must succeed on an acrobatics roll vs casting roll or be knocked prone. The ground in the affected is now considered Rough Terrain.

While in an Attuned Region, the caster may continue to manipulate the earth within their area of effect for Rank x 2 rounds. Each turn, the shaman may use a Move Action to cause one of the above effects.

Additionally, Root gains +3 dice and +3 HP while within the boundaries of an active Ruin.