Void Beetle
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These corrupted beetles hide and wait patiently for prey to approach before springing upon them. Conserving energy is the name of their game - a colony of these beetles can exist in a dormant state for weeks before waking to feed. | ||
Image | Stats | Special Qualities |
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Image |
Health: 4 Vigor: 0 Physical Defense: 3 (2 dodge, 1 Natural Armor) Magical Defense: 0 Magic Resistance: 6d10 Attack: 5, +1 AP Initiative: +2 Speed: 7 |
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*A creature bitten by a Void Beetle is overwhelmed by magically-induced pain. Initially, the target takes a -3 penalty to all skill rolls. Each round after the target is bitten, the penalty is reduced by 1 until it reaches 0. |