Zombie

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These shambling forms are slow and weak, but resilient to most forms of damage.

Health: 4
Physical Defense: 2 (2 dodge)
Magical Defense: 0
Magic Resistance: 7d10
Attack: 2 (Claws)
Speed: 7 (May not charge)
Initiative: +0
Special Qualities:
  • Wear Armor - Zombies may be equipped with armor granting them a +1 Defense however they are not skilled enough to wield weapons.