Domain Power: Mark of Corruption
Upon taking the Corruption domain the caster chooses a Mark:
- Eyes: The caster grows additional eyes on their body. The exact number, location, and type is subject to the DM. The extra eyes grant the caster a +Rank bonus to Perception and Search. These eyes may be concealed, but fail to provide a benefit while doing so.
- Parasites: The caster has strange lumps and protrusions on their body which move as if from crawling creatures under their skin. If the caster takes lethal damage, maggot-like worms scatter from the wound landing on adjacent targets where they begin to burrow. If the target fails a Physical Resistance roll, the Blood Worms will deal 1 lethal every following round until the target spends a Move Action shaking them off.
- Ghastly Countenance: The caster becomes withered and their skin becomes ashen, with black veins. They can sense the physical state of any living creature they see as per Healing Trance. Effects which cause Disease gain a +2 bonus.
The caster gains a +2 bonus on Intimidate and a -2 penalty to all Charisma skills when the mark is visible.
Metamorphosis
| Rank
|
Power
|
Description
|
| 1 |
Bestial Arms |
Caster gains tentacles covered in barbs or raptorial bug like limbs.
|
| 2 |
Enhanced Limbs |
Your attacks with Bestial Arms and your movement speed gain enhancements.
|
| 3 |
Autonomous Limbs |
Your Bestial Arms gain reach and can attack independently.
|
| 4 |
Carapace |
You grow a chitinous hide over your body granting Natural Armor, and Damage Reduction.
|
| 5 |
Monstrous Appearance |
Your appearance is so horrific that anyone viewing it for the first time panics.
|
Pestilence
| Rank
|
Power
|
Description
|
| 1 |
Touch of Rot |
A single touch causes a target to rot and decay.
|
| 2 |
Suppress Healing |
Targets who have taken damage or failed a resistance roll this round become resistant to magical healing.
|
| 3 |
Burrowing Growth |
You infect a target with burrowing parasites that burst out of the target's chest explosively.
|
| 4 |
Swarm of Vermin |
A wave of vermin pours out of the casters mouth, turning into a deadly swarm that targets their enemies.
|
| 5 |
Vermin Form |
Caster transforms themselves into a swarm of vermin which gains unique movement and bonuses to defense.
|
Scourge
| Rank
|
Power
|
Description
|
| 1 |
Disease Immunity |
You become immune to diseases.
|
| 2 |
Contagion |
You infect a target with a mundane or magical Disease.
|
| 3 |
Blight |
An area is filled with necrotic energy that damages the living and heals the undead.
|
| 4 |
Disease Cloud |
You create a billowing cloud that provides cover and infects those it touches.
|
| 5 |
Desecration |
You sanctify an area to the Deadlords giving bonuses to undead and penalties to those who worship other Patrons.
|