Destined to Die
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| Required | Fate Domain 5 |
| Range | 10 yards |
| Area | 1 Target |
| Duration | Instant |
| Casting | Verbal, Somatic |
| Cast Action | Free (Reactive) |
| Cost | 4 Mana + 1 Thread of Fate |
| Effect | Attempt to cut the strand of fate connected to a target. The next time the target suffers damage, you may cast this spell reactively. The target rolls a Physical Resistance roll, and any successes subtract an equal number of dice from the caster's dice pool. Afterward, if the caster rolls Intelligence + Channeling + Fate Domain equal to or greater than the target’s current Health, the target dies immediately. If the spell fails to kill the target, it deals 1 point of lethal damage instead. This power does not affect undead, constructs, or material. This is a Slay/Death effect (e.g. Slay Touch) and does not cause physical damage. Targets slain simply fall over dead as their soul is torn from their body.
You must have at least 1 Thread of Fate to use this power. The roll gains a +1 Fate bonus for each Thread of Fate you currently hold but also consumes 1 Thread of Fate upon use. The consumed thread does count toward the Fate bonus prior to being consumed. A target may only have Destined to Die attempted on them once per encounter. |