Fate Domain

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Domain Power: Imminent Fate

Perception Skill rolls gain a +1 Fate bonus and 9-again. The bonus improves to +2 at Rank 3, and again to +3 at Rank 5.

Seer of Fate

Rank Power Description
1 Sense Fated You can tell the Rank of a Fated or Ascendant by their aura.
2 Fated Proximity You can improve your Initiative when near other Fated.
3 Precognition You can query the Storyteller to determine if an action would result in Positive, Neutral, or Negative consequences.
4 Predictive Reaction You reactively gain a bonus to defense for a brief moment.
5 Destined to Live Once per day, if incoming damage would reduce you to negative health, the damage does not occur.

Master of Fate

Rank Power Description
1 Fated Aura You extend an aura that gives bonuses to nearby Non-Fated allies.
2 Fate's Whisper Brush the threads of Fate with your fingers to prompt someone to make a different choice.
3 Fate's Decision Make the target's last decision Fateful for them inflicting them with a limited Geas.
4 Fate's Path You can reactively change targets' movement actions to arrive at a different destination point.
5 Fate's Call You may draw a non-Fated target towards becoming Fated.

Weaver of Fate

Rank Power Description
1 Threads of Fate Achieving a critical success on any roll grants a Thread of Fate, which may be consumed to fuel abilities in this Line.
2 Shielded Thread Reactively Consume a Thread of Fate to gain immunity to slay effects.
3 Thread Shift Reactively consume a Thread of Fate to briefly gain immunity to Dodge Reduction and Ignore Dodge.
4 Bend Thread Ally critical success or Story Points now grant Threads of Fate.
5 Destined to Die Attempt to cut the strand of fate connected to a target, slaying them.