Seed: Summon: Difference between revisions
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The Summon Seed is perhaps the most high-risk, high reward Seed available to Sorcerers. When successful, Summoners may call upon powerful Outsiders and bind them to their will; however, should they fail to properly bind an Outsider, they run the risk of being attacked and their surroundings destroyed. Whole villages have been leveled by a summoning gone wrong. In places such as [[Regions#The_Free_Cities|The Free Cities]], those who are capable of Summoning are highly regulated in what they are and are not able to do. | |||
{| class="tdgrey1" | |||
| | ''A maximum of Rank Outsiders may be bound at one time, and only one may be manifested at a time.'' | ||
||1 | |||
'''Favored Seed''': Sorcerers with a Chosen Plane of Pandemonium do not risk [[Sorcery#Backlash|Backlash]] for the first push. | |||
{|class="tdgrey1" | |||
! Rank !! Name !! Description | |||
|- | |||
| 1 || [[Familiar]] || The caster may perform a small ritual to summon and bind a Rank 1 Outsider to their service as a Familiar. The familiar must be from the same plane the caster draws their power from. | |||
|- | |- | ||
| | | 2 || [[Summon Outsider]] || Caster may attempt to summon an Outsider and temporarily bind them to their will. | ||
|| | |||
|- | |- | ||
| | | 3 || [[Banish]] || Caster may attempt to force an outsider to return to its home plane. | ||
|| | |||
|- | |- | ||
| | | 4 || [[Black Book]] || The caster may summon specific types of Outsiders. | ||
||The caster may | |||
|- | |- | ||
| | | 5 || [[Unrelenting Bonds]] || The caster may extend their control indefinitely. | ||
|| | |||
|} | |} | ||
'''[[Fusion Spells]]''': These spells are available with the required Ranks from both listed Seeds. | |||
{| class="tdgrey1" | {| class="tdgrey1" | ||
| | !Required Ranks | ||
|| | !Name | ||
!Description | |||
|- | |||
| [[Seed:_Compel|Compel]] 3, [[Seed:_Summon|Summon]] 2 | |||
|| [[Planar Possession]] | |||
|| Suppresses the target’s mind, supplanting it with a planar entity under your control. | |||
|- | |- | ||
| | | [[Seed:_Summon|Summon]] 3, [[Seed:_Drain|Drain]] 2 | ||
|| | || [[Life Link]] | ||
| | || Damage dealt to the caster is instead dealt to the summon. | ||
| | |||
|| | |||
|- | |- | ||
[[Category:Magic Guide]] | |||
[[Category:Sorcery]] | |||
[[Category:Seeds]] | |||
Latest revision as of 12:51, 4 May 2021
The Summon Seed is perhaps the most high-risk, high reward Seed available to Sorcerers. When successful, Summoners may call upon powerful Outsiders and bind them to their will; however, should they fail to properly bind an Outsider, they run the risk of being attacked and their surroundings destroyed. Whole villages have been leveled by a summoning gone wrong. In places such as The Free Cities, those who are capable of Summoning are highly regulated in what they are and are not able to do.
A maximum of Rank Outsiders may be bound at one time, and only one may be manifested at a time.
Favored Seed: Sorcerers with a Chosen Plane of Pandemonium do not risk Backlash for the first push.
Rank | Name | Description |
---|---|---|
1 | Familiar | The caster may perform a small ritual to summon and bind a Rank 1 Outsider to their service as a Familiar. The familiar must be from the same plane the caster draws their power from. |
2 | Summon Outsider | Caster may attempt to summon an Outsider and temporarily bind them to their will. |
3 | Banish | Caster may attempt to force an outsider to return to its home plane. |
4 | Black Book | The caster may summon specific types of Outsiders. |
5 | Unrelenting Bonds | The caster may extend their control indefinitely. |
Fusion Spells: These spells are available with the required Ranks from both listed Seeds.
Required Ranks | Name | Description |
---|---|---|
Compel 3, Summon 2 | Planar Possession | Suppresses the target’s mind, supplanting it with a planar entity under your control. |
Summon 3, Drain 2 | Life Link | Damage dealt to the caster is instead dealt to the summon. |