Seed: Summon: Difference between revisions

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=Rank 1 - Familiar=
The Summon Seed is perhaps the most high-risk, high reward Seed available to Sorcerers. When successful, Summoners may call upon powerful Outsiders and bind them to their will; however, should they fail to properly bind an Outsider, they run the risk of being attacked and their surroundings destroyed. Whole villages have been leveled by a summoning gone wrong. In places such as [[Regions#The_Free_Cities|The Free Cities]], those who are capable of Summoning are highly regulated in what they are and are not able to do.
{| class="tdgrey1"  
 
|Duration:
''A maximum of Rank Outsiders may be bound at one time, and only one may be manifested at a time.''
||1 Day
 
'''Favored Seed''': Sorcerers with a Chosen Plane of Pandemonium do not risk [[Sorcery#Backlash|Backlash]] for the first push.
{|class="tdgrey1"
! Rank !! Name !! Description
|-
|-
|Casting Time:
| 1 || [[Familiar]] || The caster may perform a small ritual to summon and bind a Rank 1 Outsider to their service as a Familiar. The familiar must be from the same plane the caster draws their power from.
||10 Minute Ritual
|-
|-
|Casting:
| 2 || [[Summon Outsider]] || Caster may attempt to summon an Outsider and temporarily bind them to their will.
||Verbal, Somatic
|-
|-
|Effect:
| 3 || [[Banish]] || Caster may attempt to force an outsider to return to its home plane.
||The caster may perform a 10 minute ritual which summons and binds a rank 1 Outsider to their service as a Familiar. The familiar must be from the same plane the caster draws their power from. This binding is permanent and does not count towards manifestation limit. If the familiar is killed, the Sorcerer may perform a new ritual to bind a new rank 1 Outsider.  
|-
|-
|Push:
| 4 || [[Black Book]] || The caster may summon specific types of Outsiders.
||+1 Rank (+2 to Outsider’s roll per push), +1 Potency (1 dice), +1 Duration
|}
<br />
=Rank 2 - Summon Outsider=
{| class="tdgrey1"
|Effect:
||The caster may perform a 10 minute ritual to summon and bind a chosen type of Outsider to his will. A maximum of Rank Outsiders may be bound. With each Rank of Summon obtained the caster learns one specific Outsider type. This requires an opposed roll vs. the Outsider’s Rank x 2. If the caster fails, the summoned Outsider may choose to return to its native plane or attempt to harm the summoner. Regardless, the Outsider is drawn back to its own realm at the end of the spell’s duration.
 
A successfully bound Outsider may be dismissed or manifested at will for the duration as a Fast Action, however the Outsider may not act until the following round as they adjust to their surroundings.
|-
|Push: 
||+1 Rank (+2 to Outsider’s roll per push), +1 Potency (1 dice), +1 Duration
|}
<br />
=Rank 3 - Banish=
{| class="tdgrey1"
|Effect:
||Attempts to banish an Outsider sending it to it's home plane. If this attempt fails, it deals damage equal to the number of successes rolled that ignore Magical Defense.
|-
|-
|Push: 
| 5 || [[Unrelenting Bonds]] || The caster may extend their control indefinitely.
||+1 Rank (+2 to Outsider’s roll per push), +1 Potency (1 dice), +1 Duration
|}
|}
<br />


=Rank 4 - Planar Wisdom=
{| class="tdgrey1"
|Effect:
||
* Gain a +2 bonus to Knowledge: Planar
* Gain a +2 bonus to Banishing known Outsider types
* Gain two known Outsider types of Rank 4 or lower
|}
<br />


=Rank 5 - Black Book=
'''[[Fusion Spells]]''': These spells are available with the required Ranks from both listed Seeds.
{| class="tdgrey1"
{| class="tdgrey1"
|Effect:
!Required Ranks
||
!Name
* Gain a known Outsider type of Rank 5 or lower.
!Description
* Inscribe a specific Outsider name in your grimoire. While the creature lives it is permanently bound to the caster.
|-
|-
|Push:
| [[Seed:_Compel|Compel]] 3, [[Seed:_Summon|Summon]] 2
||+1 Rank (+2 to Outsider’s roll per push), +1 Potency (1 dice), +1 Duration
|| [[Planar Possession]]
|}
|| Suppresses the target’s mind, supplanting it with a planar entity under your control.
|-
| [[Seed:_Summon|Summon]] 3, [[Seed:_Drain|Drain]] 2
|| [[Life Link]]
|| Damage dealt to the caster is instead dealt to the summon.
|-
 
[[Category:Magic Guide]]
[[Category:Sorcery]]
[[Category:Seeds]]

Latest revision as of 12:51, 4 May 2021

The Summon Seed is perhaps the most high-risk, high reward Seed available to Sorcerers. When successful, Summoners may call upon powerful Outsiders and bind them to their will; however, should they fail to properly bind an Outsider, they run the risk of being attacked and their surroundings destroyed. Whole villages have been leveled by a summoning gone wrong. In places such as The Free Cities, those who are capable of Summoning are highly regulated in what they are and are not able to do.

A maximum of Rank Outsiders may be bound at one time, and only one may be manifested at a time.

Favored Seed: Sorcerers with a Chosen Plane of Pandemonium do not risk Backlash for the first push.

Rank Name Description
1 Familiar The caster may perform a small ritual to summon and bind a Rank 1 Outsider to their service as a Familiar. The familiar must be from the same plane the caster draws their power from.
2 Summon Outsider Caster may attempt to summon an Outsider and temporarily bind them to their will.
3 Banish Caster may attempt to force an outsider to return to its home plane.
4 Black Book The caster may summon specific types of Outsiders.
5 Unrelenting Bonds The caster may extend their control indefinitely.


Fusion Spells: These spells are available with the required Ranks from both listed Seeds.

Required Ranks Name Description
Compel 3, Summon 2 Planar Possession Suppresses the target’s mind, supplanting it with a planar entity under your control.
Summon 3, Drain 2 Life Link Damage dealt to the caster is instead dealt to the summon.