Skills: Difference between revisions

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! Skill Name !! Required Statistic !! Description
! Skill Name !! Required Statistic !! Description
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|[[Escape Artist Skill|Escape Artist]] || Strength, Dexterity ||
|[[Climb Skill|Climb]] || Strength || Scaling vertical objects or surfaces. Trees, cliffs, walls, ropes.
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|[[Climb Skill|Climb]] || Strength ||
|[[Swim Skill|Swim]] || Strength || Swimming in liquid, difficulty and/or speed check.
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|[[Swim Skill|Swim]] || Strength ||
|[[Unarmed Combat Skill|Unarmed Combat]] || Strength || Martial arts, brawling, boxing, touch attacks.
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|[[Unarmed Combat Skill|Unarmed Combat]] || Strength ||
|[[Melee Weapons Skill|Melee Weapons]] || Strength || Melee weapons. Broken up into 1 handed or 2 handed, slashing crushing or piercing. Must select a weapon type.
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|[[Melee Weapons Skill|Melee Weapons]] || Strength ||
|[[Thrown Weapons Skill|Thrown Weapons]] || Strength || Throwing weapons. Bolas, throwing stars, throwing daggers, throwing axes, javelins.
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|[[Thrown Weapons Skill|Thrown Weapons]] || Strength ||
|[[Escape Artist Skill|Escape Artist]] || Strength, Dexterity || Freeing yourself from bonds or restraints
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|[[Ranged Weapons Skill|Ranged Weapons]] || Dexterity ||
|[[Ranged Weapons Skill|Ranged Weapons]] || Dexterity || Ranged projectile weapons. Bows, crossbows.
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|[[Acrobatics Skill|Acrobatics]] || Dexterity ||
|[[Acrobatics Skill|Acrobatics]] || Dexterity || Tricky or flashy movement, balance checks, jumps.
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|[[Ride Skill|Ride]] || Dexterity ||  
|[[Ride Skill|Ride]] || Dexterity || Skill at fighting on a mount or moving quickly on a mount.
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|[[Stealth Skill|Stealth]] || Dexterity ||
|[[Stealth Skill|Stealth]] || Dexterity || Moving silently, hiding.
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|[[Sleight of Hand Skill|Sleight of Hand]] || Dexterity ||
|[[Sleight of Hand Skill|Sleight of Hand]] || Dexterity || Subtle tricks with distractions and quick fingers.
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|[[Disable Device Skill|Disable Device]] || Dexterity ||
|[[Disable Device Skill|Disable Device]] || Dexterity || Disarming traps, working with intricate devices.
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|[[Pick Lock Skill|Pick Lock]] || Dexterity ||
|[[Pick Lock Skill|Pick Lock]] || Dexterity || Opening locks without a key.
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|[[Knowledge Skill|Knowledge]] || Intelligence  ||
|[[Knowledge Skill|Knowledge]] || Intelligence  || Book or experience knowledge about a specific topic. Must select a subtopic.
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|[[Craft Skill|Craft]] || Intelligence ||
|[[Craft Skill|Craft]] || Intelligence || Creating, manufacturering, brewing, assembling in a particular field. Must select a subcraft.
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|[[Search Skill|Search]] || Intelligence ||
|[[Search Skill|Search]] || Intelligence || Careful methodical inspection of an area.
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|[[Medicine Skill|Medicine]] || Intelligence ||
|[[Medicine Skill|Medicine]] || Intelligence || Binding of wounds, tending of injuries, countering sicknesses.
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|[[Magecraft Skill|Magecraft]] || Intelligence ||
|[[Magecraft Skill|Magecraft]] || Intelligence || Magecraft template casting ability.
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|[[Sorcery Skill|Sorcery]] || Intelligence ||
|[[Sorcery Skill|Sorcery]] || Intelligence || Sorcery template casting ability.
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|[[Shamanism Skill|Shamanism]] || Intelligence ||
|[[Shamanism Skill|Shamanism]] || Intelligence || Shamanism template casting ability.
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|[[Channeling Skill|Channeling]] || Intelligence ||
|[[Channeling Skill|Channeling]] || Intelligence || Channeling template casting ability
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|[[Survival Skill|Survival]] || Intelligence ||
|[[Survival Skill|Survival]] || Intelligence || Direction sense, foraging, weathering hostile environments, tracking, understanding nature
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|[[Perception Skill|Perception]] || Intelligence ||
|[[Perception Skill|Perception]] || Intelligence || See or hear a change in your environment.
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|[[Sense Motive Skill|Sense Motive]] || Intelligence ||
|[[Sense Motive Skill|Sense Motive]] || Intelligence || Understand emotions and intents through facial expressions and body language.
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|[[Business Skill|Business]] || Intelligence, Charisma ||
|[[Business Skill|Business]] || Intelligence, Charisma || Haggling, trading, legers, bills, economics.
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|[[Perform Skill|Perform]] || Charisma ||
|[[Perform Skill|Perform]] || Charisma || Dance, music, oratory, acting. Must select a subtype.
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|[[Leadership Skill|Leadership]] || Charisma ||
|[[Leadership Skill|Leadership]] || Charisma || Inspiration, moral boosting, loyalty of subordinates.
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|[[Diplomacy Skill|Diplomacy]] || Charisma ||
|[[Diplomacy Skill|Diplomacy]] || Charisma || Negociation, persuation.
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|[[Gather Information Skill|Gather Information]] || Charisma ||
|[[Gather Information Skill|Gather Information]] || Charisma || Information through small talk, eavesdropping, social settings, informants.
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|[[Handle Animal Skill|Handle Animal]] || Charisma ||
|[[Handle Animal Skill|Handle Animal]] || Charisma || Body language, words, and touch to prevent animals from panicing.
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|[[Deception Skill|Deception]] || Charisma, Willpower ||
|[[Deception Skill|Deception]] || Charisma, Willpower || Lies, trickery, concealing intent or truth.
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|[[Intimidate Skill|Intimidate]] || Willpower ||
|[[Intimidate Skill|Intimidate]] || Willpower || Threatening, frightening, bullying.
|}
|}

Revision as of 10:56, 14 February 2015

Skills are a measure of the training and experience in a variety of tasks, social, mental, and physical.

Character Benefit List

Skill Name Required Statistic Description
Climb Strength Scaling vertical objects or surfaces. Trees, cliffs, walls, ropes.
Swim Strength Swimming in liquid, difficulty and/or speed check.
Unarmed Combat Strength Martial arts, brawling, boxing, touch attacks.
Melee Weapons Strength Melee weapons. Broken up into 1 handed or 2 handed, slashing crushing or piercing. Must select a weapon type.
Thrown Weapons Strength Throwing weapons. Bolas, throwing stars, throwing daggers, throwing axes, javelins.
Escape Artist Strength, Dexterity Freeing yourself from bonds or restraints
Ranged Weapons Dexterity Ranged projectile weapons. Bows, crossbows.
Acrobatics Dexterity Tricky or flashy movement, balance checks, jumps.
Ride Dexterity Skill at fighting on a mount or moving quickly on a mount.
Stealth Dexterity Moving silently, hiding.
Sleight of Hand Dexterity Subtle tricks with distractions and quick fingers.
Disable Device Dexterity Disarming traps, working with intricate devices.
Pick Lock Dexterity Opening locks without a key.
Knowledge Intelligence Book or experience knowledge about a specific topic. Must select a subtopic.
Craft Intelligence Creating, manufacturering, brewing, assembling in a particular field. Must select a subcraft.
Search Intelligence Careful methodical inspection of an area.
Medicine Intelligence Binding of wounds, tending of injuries, countering sicknesses.
Magecraft Intelligence Magecraft template casting ability.
Sorcery Intelligence Sorcery template casting ability.
Shamanism Intelligence Shamanism template casting ability.
Channeling Intelligence Channeling template casting ability
Survival Intelligence Direction sense, foraging, weathering hostile environments, tracking, understanding nature
Perception Intelligence See or hear a change in your environment.
Sense Motive Intelligence Understand emotions and intents through facial expressions and body language.
Business Intelligence, Charisma Haggling, trading, legers, bills, economics.
Perform Charisma Dance, music, oratory, acting. Must select a subtype.
Leadership Charisma Inspiration, moral boosting, loyalty of subordinates.
Diplomacy Charisma Negociation, persuation.
Gather Information Charisma Information through small talk, eavesdropping, social settings, informants.
Handle Animal Charisma Body language, words, and touch to prevent animals from panicing.
Deception Charisma, Willpower Lies, trickery, concealing intent or truth.
Intimidate Willpower Threatening, frightening, bullying.