Prime Sphere
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Description
This sphere consists of raw magical energy. Deals with mana, hallows, arcane bindings, item creation, auras, force effects, counterspelling, time Prime ley lines are woven through the fabric of space and time, ignoring mundane material.
Spells
Rank 1
Spell | Description |
---|---|
Light | Create a magical light roughly as bright as a torch. |
Identify | Identify enchanted items. |
Mage Sight | Sight spell that reveals magical auras. |
Telekinesis | Manipulate your environment with basic force effects. |
Alarm | Create a magical alarm triggered by enemies. |
Omnivision | 360 degree peripheral vision. |
Energy Staff | Imbue a staff with magical bonuses. |
Rank 2
Spell | Description |
---|---|
Sense Magic | Sense the location and potency of nearby magical emanations. |
Force Armor | Grants physical defense. |
Force Shield | Grants a magical shield bonus. |
Arcane Eye | Maneuver an arcane construct you can see through. |
Mana Bolt | A crackling bolt of energy deals lethal damage to a single target. |
Telekinetic Throw | Throw items with magic. |
Levitate | Move vertically at will, hover over surfaces. |
Rank 3
Spell | Description |
---|---|
Drain Mana | Drains mana from a target, replenishing the caster's stores. |
Blink | A short range teleport to a point within sight. |
Enhance Item | Grants enhancement bonuses to items. |
Mana Gem | Creates a gem that stores mana for use later. |
See Invisible | Pierces magical concealment effects. |
Dimensional Pocket | Store items in extra-planar storage. |
Ignite Mana | Use a target's mana to burn them for lethal damage. |
Rank 4
Spell | Description |
---|---|
Mana Storm | A large storm of ignited mana burns for additional rounds. |
Influence Nexus | Manipulate ley lines and Nexus. |
Teleportation | Teleport the caster to any location they can remember. |
Wall of Force | Create a short lived unbreakable wall. |
Rank 5
Spell | Description |
---|---|
Anti-Magic Shell | Create a bubble that impairs magic passing through. |
Pocket Realm | Create a pocket realm to your specifications. |
Disjunction | Short out a target's magical equipment or enchantments. |
Dimensional Lock | Prevent dimensional travel. |