Prime Sphere
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Description
This sphere consists of raw magical energy. Deals with mana, hallows, arcane bindings, item creation, auras, force effects, counterspelling, time Prime ley lines are woven through the fabric of space and time, ignoring mundane material.
Spells
Rank 1
Spell | Description |
---|---|
Identify | Identify enchanted items. |
Dispel Magic | Destroy existing enchantments. |
Detect Magic | Sight spell that reveals magical auras. |
Sense Magic | Sense the location and potency of nearby magical emanations. |
Telekinesis | Manipulate your environment with basic force effects. |
Energy Staff | Imbue a staff with magical bonuses. |
Alarm | Create a magical alarm triggered by enemies. |
Rank 2
Counterspell | Counter incoming spells as a readied action. |
Resist Magic | Grants a resistance bonus against magical effects. |
Force Armor | Grants physical or magical defense. |
Force Shield | Grants a magical shield bonus. |
Arcane Eye | Maneuver an arcane construct you can see through. |
Force Bolt | Fire a bolt of force at a single target dealing non-lethal damage. |
Levitate | Grant vertical movement for a short time. |
Rank 3
Mana Bolt | A crackling bolt of energy deals lethal damage to a single target. |
Drain Mana | Drains mana from a target, replenishing the caster's stores. |
Blink | A short range teleport to a point within site. |
Enhance Item | Grants enhancement bonuses to items. |
Mana Gem | Creates a gem that stores mana for use later. |
See Invisible | Pierces magical concealment effects. |
Dimensional Pocket | Store items in extra-planar storage. |
Ignite Mana | Use a target's mana to burn them for lethal damage. |
Rank 4
Mana Storm | |
Influence Nexus | |
Teleportation | |
Wall of Force |
Rank 5
Anti-Magic Shell | |
Pocket Realm | |
Disjunction | |
Dimensional Lock |