Prime Sphere

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Revision as of 12:59, 4 February 2015 by Adant (talk | contribs) (→‎Rank 3)
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Description

This sphere consists of raw magical energy. Deals with mana, hallows, arcane bindings, item creation, auras, force effects, counterspelling, time Prime ley lines are woven through the fabric of space and time, ignoring mundane material.

Spells

Rank 1

Spell Description
Identify Identify enchanted items.
Dispel Magic Destroy existing enchantments.
Detect Magic Sight spell that reveals magical auras.
Sense Magic Sense the location and potency of nearby magical emanations.
Telekinesis Manipulate your environment with basic force effects.
Energy Staff Imbue a staff with magical bonuses.
Alarm Create a magical alarm triggered by enemies.

Rank 2

Counterspell Counter incoming spells as a readied action.
Resist Magic Grants a resistance bonus against magical effects.
Force Armor Grants physical or magical defense.
Force Shield Grants a magical shield bonus.
Arcane Eye Maneuver an arcane construct you can see through.
Force Bolt Fire a bolt of force at a single target dealing non-lethal damage.
Levitate Grant vertical movement for a short time.

Rank 3

Mana Bolt A crackling bolt of energy deals lethal damage to a single target.
Drain Mana Drains mana from a target, replenishing the caster's stores.
Blink A short range teleport to a point within site.
Enhance Item Grants enhancement bonuses to items.
Mana Gem Creates a gem that stores mana for use later.
See Invisible Pierces magical concealment effects.
Dimensional Pocket Store items in extra-planar storage.
Ignite Mana Use a target's mana to burn them for lethal damage.

Rank 4

Mana Storm
Influence Nexus
Teleportation
Wall of Force

Rank 5

Anti-Magic Shell
Pocket Realm
Disjunction
Dimensional Lock