Search results
Jump to navigation
Jump to search
- The '''Ward''' Seed allows casters to create temporary magical barriers that prevent da ...prevent damage from Backlash. Multiple Wards will not stack, a higher Rank Ward will overwrite a lower one. The caster may only maintain a number of wards1 KB (220 words) - 11:27, 23 January 2023
- | Required || [[Seed: Ward]] 2 ...a Ward will still trigger "on hit" effects, such as [[Fire Armor]]. When a Ward has expended all of its protective points, it disappears in a bright flash.1 KB (161 words) - 12:29, 8 June 2024
- | Required || [[Seed: Ward]] 1 ...a Ward will still trigger "on hit" effects, such as [[Fire Armor]]. When a Ward has expended all of its protective points, it disappears in a bright flash.1 KB (158 words) - 12:28, 8 June 2024
- | Required || [[Seed: Ward]] 3, [[Seed: Veil]] 2 | Effect || This spell functions as [[Major Ward]], however, when the ward dissipates its target is obscured by the bright flash of light and immediat799 bytes (112 words) - 13:29, 22 October 2023
- | Required || [[Seed: Ward]] 3 ...a Ward will still trigger "on hit" effects, such as [[Fire Armor]]. When a Ward has expended all of its protective points, it disappears in a bright flash.1 KB (164 words) - 12:28, 8 June 2024
- | Required || [[Seed: Slay]] 3, [[Seed: Ward]] 2 | Cost || Ward Cost +1 Mana995 bytes (159 words) - 13:27, 22 October 2023
- | Required || [[Seed: Ward]] 4; Black [[Dragon Shaman]] 4 ...a Ward will still trigger "on hit" effects, such as [[Fire Armor]]. When a Ward has expended all of its protective points, it disappears in a bright flash.1 KB (171 words) - 12:28, 8 June 2024
- ...rovides a Rank Ward for Rank rounds. If the target already has a Ward, the Ward with higher value replaces the other, regardless of duration. [[Category:Spells]]798 bytes (120 words) - 21:39, 28 July 2020
- ...orary Health that is absorbed before damage is applied, however, hitting a Ward will still trigger "on hit" effects, such as [[Fire Armor]]. When the Wardi ...a Fireball spell at a Lich with a 4 point Ward and rolls 5 successes. The Ward soaks the first 4 successes, and the Lich (as undead suffer mortal damage f2 KB (240 words) - 12:30, 8 June 2024
- ...a Ward will still trigger "on hit" effects, such as [[Fire Armor]]. When a Ward has expended all of its protective points, it disappears in a bright flash. Multiple Wards cannot be placed on the same target, and a higher Ranked Ward spell will immediately overwrite a lower one. The caster may only maintain1 KB (166 words) - 00:38, 13 October 2024
- ...ife energy to drain. Ward protects against this. Any damage prevented by ward does not heal the caster. [[Category:Spells]]718 bytes (108 words) - 21:46, 17 August 2024
- ...t to the bound Outsider. If the caster has a Ward, points are dealt to the Ward first. [[Category:Spells]]827 bytes (122 words) - 01:32, 18 February 2024
- ...Fusion spell costs 2 GXP x the Primary Seed Rank of the spell. The Fusion Spells below are ordered alphabetically by Primary Seed. |+ '''Fusion Spells'''2 KB (326 words) - 10:23, 14 May 2023
- ...nt spells may be pierced by which [[Magic_Guide#Detection_Spells|Detection Spells]]. '''[[Fusion Spells]]''': These spells are available with the required Ranks from both listed Seeds.1 KB (167 words) - 14:21, 12 September 2020
- ...d'' || When entering Avatar form, the caster is immediately granted a Rank Ward for the duration of the transformation. [[Category:Spells]]1 KB (193 words) - 09:04, 31 July 2020
- Sorcerers using the '''Slay''' Seed can evoke death spells which slay living targets. '''[[Fusion Spells]]''': These spells are available with the required Ranks from both listed Seeds.1 KB (201 words) - 14:22, 12 September 2020
- ...shadow dealing lethal damage to the enemy while ignoring all armor or Ward spells. If the target is under the effect of [[Pin Shadow]] the shadow counts as [ [[Category:Spells]]652 bytes (88 words) - 19:35, 13 July 2023
- ...mage as normal against the chosen target, and before any mitigations (e.g. Ward, or Damage Reduction) are applied, the damage total is instead applied to t [[Category:Spells]]688 bytes (100 words) - 16:17, 2 August 2020
- ...ster conjures a shimmering prism-like shield on a target which grants Rank Ward against Magical Damage. The caster may expend Radiance stacks to speed up t [[Category:Spells]]623 bytes (87 words) - 21:25, 30 July 2020
- | Required || [[Light Domain]]: Light Constructs 5, [[Seed: Ward]] 5 ...surrounded by a shimmering mirror-like field that is capable of reflecting spells back on their caster. When the channeler would be struck by magic, they ins2 KB (280 words) - 13:13, 22 October 2023