Hand of Judgement

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Required Strength Domain 5
Range 5 yards x Rank
Area 3-yard radius
Duration Rank Rounds
Casting Verbal, Somatic
Cast Action Fast
Mana Cost 4 Mana
Effect Once per day, while Bastion Hand is active, empower it with the fury of your patron. The Bastion Hand grows to a titanic size as if it were the hand of your Patron itself. The effect of Iron Sentinel and Protector's Hand increase to Heavy Cover while the hand is positioned defensively. Bastion Hand attacks are augmented in the following ways:
  • Area Smash: Make an Intelligence + Channeling + Strength Domain roll against all enemies in a 3-yard radius. All struck take Lethal damage and are knocked Prone unless they succeed a Physical Resistance vs. your roll.
  • Seize the Unworthy: Grapple attempts are made as a Free Action with a +1d10 bonus for each size category larger than the target and automatically begins a Squeeze action on the same turn.