Seed: Conjure: Difference between revisions
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Conjure creates materials from the caster's chosen plane. The materials resemble the chosen plane, and appear strange and alien | Conjure creates materials from the caster's chosen plane. The materials resemble the chosen plane, and appear strange and alien. | ||
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Revision as of 14:47, 24 August 2020
Conjure creates materials from the caster's chosen plane. The materials resemble the chosen plane, and appear strange and alien.
Rank | Name | Description |
---|---|---|
1 | Conjure Materials | Conjured planar materials, forming them into basic shapes. |
2 | Conjure Claw | Form planar materials into a clawed hand that moves. |
3 | Active Conjuration | Concentrate to move conjured material at will. |
4 | Subliminal Conjuration | Other actions (including spells) no longer interrupt conjurations. |
5 | Master Conjuration | Make conjured materials permanent. |
Fusion Spells: These spells are available with the required Ranks from both listed Seeds.
Required Ranks | Name | Description |
---|---|---|
Animate 3, Conjure 2 | Animate Golem | Animates a deadly construct. |
Conjure 3, Energy 2 | Energy Constructs | Force planar energy into basic shapes creating barriers or attacks. |