Dominion of Dread
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| Required | Fear Domain 5 |
| Range | 50 yards x Rank |
| Area | One Location, Structure, or Battlefield (up to Rank × 50 yards radius) |
| Duration | Permanent (Special) |
| Casting | Verbal, Somatic |
| Cast Action | 1 Hour Ritual |
| Mana Cost | 4 Mana (+1 Mana per day to sustain) |
| Effect | You claim a region as an extension of your divine will, permanently shaping the psychic and spiritual landscape with your Patron’s dread. When this ritual is performed, the chosen area becomes a Dominion of Dread; a place suffused with your fear, your voice, and your authority. You may only maintain one Dominion of Dread at a time. You may suppress or renew it at will from anywhere within 1 mile per Rank. If you voluntarily end the effect or fail to maintain it (by paying the optional upkeep cost), the Dominion slowly fades over 1 month, leaving behind only an echo of unease. Within your Dominion:
Allies and followers who recognize your rule within the Dominion gain:
If an area is designated as a Dominion of Dread and a Desecration it becomes a Desecrated Dominion. In addition to gaining all of the effects of both powers, living creatures entering the area suffer –3 to Magic Resistance against both Fear Domain and Corruption Domain effects. Any Avatar of Dread manifested within a Desecrated Dominion gains Undead traits for the duration: it is treated as a Wraith entity. |